Public chat Clash Royale it's not enough just to know how to play the game well. It's also essential to have a good deck adapted to the card adjustments that take place every month. Based on specialized sites like Deckshop et StatsRoyale we offer a selection of five meta decks for this 14 season. Click on the name of the decks presented to add them directly to your game.
Obviously, each deck is completely playable in Clash Royale. And just because a deck works with one player doesn't mean it will work with another!
Skeleton Barrel and Log Bait Deck
Link to simulator
2,8 elixirs - Medium/Hard to play
How to play the deck?
- “Log Bait” type deck that cycles very quickly
- We want to force Log opponent with a bait to then push the tower
- The pushes nibble away at the opposing towers little by little
- The baits to Log are there Princess, Goblin Barrel, Barrel of Skeletons, Gobelin in Sarbacane and Skeletons
- Le Knight Bomb Tower and Log are played in defense
Royal Giant and Fisherman Deck
Link to simulator
3,6 elixirs - Medium to play
How to play the deck?
- The push is done with the combo Furnace, Royal Giant et Baby Dragon
- La Furnace is played first to support the push
- Le Baby Dragon must be placed behind
- Le Royal Giant is summoned to the bridge
- La Log protect the Royal Giant clouds
- La Lightning protect the Royal Giant buildings
In one variation of this deck, the Sinner can be replaced by a Electro Wizard and the two damage spells by the Fireball and Earthquake.
Goblin Hut and Graveyard Splash Deck
Link to simulator
3,5 elixirs - Medium/Hard to play
How to play the deck?
- Often asks to play very defensive until the elixir phases x 2
- La Goblin Hut and Skeletons are used in distraction and anti-tank
- Le Knight and Baby Dragon are the main push tools
- La Log and Poison defend against the clouds
- La Musketeer is the only anti-aircraft but can help munch rounds
- If you feel like you want to take the Skeletons are in the starting hand they must be summoned from the start to have all the cards in hand for a push
- Le Graveyard must land on the opposing tower while the Knight withstand attacks from the tower
Balloon Cycle Deck
Link to simulator
3,0 elixirs - Hard to play
How to play the deck?
- Cycle around the combo of Minor followed by Ball
- 4 cards to cycle: Ice Golem, Log, Skeletons, Mega Snowball
- Le Ice Golem and Skeletons are to be used as a distraction
- La Log and Mega Snowball are very good tools against swarms
- La Hell Tower is used as a defensive and anti-tank building
- La Musketeer is an anti-aircraft defensive tool but can also be used to nibble towers
Mega Knight and Skeleton Barrel Deck
Link to simulator
3,0 elixirs - Medium/Hard to play
How to play the deck?
- “Bait” type composition that forces the opponent to cast their spells on the Bats, Gang de Gobelins or Hell Dragon to clear the way for Skeleton Barrel
- Le Mega Knight is played in defense to counter bridge summons or in attack if the opposing deck uses a Lava Hound
- The Bats and Gang de Gobelins defend against Hell Dragon or a Hell Tower
- Le Prince serves as a secondary tank
- Le Minor also serves as a secondary tank, it accompanies the push or can eliminate long-range units that counter the fut
- Le Skeleton Barrel is always played at the bridge, as soon as the opponent has spent his punishment spells
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